Ten ways to use the 3D cursor in Blender: place it with Shift right-click, snap it with Shift+S, set origins and rotate around it as a pivot.
Author Archives: Thomas
The Archipack add-on in Blender
Archipack builds editable walls, windows, doors and roofs in Blender. This guide covers setup, a small house and exporting it to Twinmotion.
Archimesh in Blender 2.9x: a short guide
Archimesh adds rooms, doors, windows and props in Blender. Install it from Get Extensions in Blender 4.2+, then build rooms from the Create tab.
3D Modelling & Printing with Blender Software and a Prusa 3D Printer
Take the Course In the following post I work through the process of modelling this piggy bank in Blender for printing on a Prusa 3D printer. Watch the video here. I’ll be using a Prusa printer to print the model. With all projects its a good idea to have the unit system set up beforeContinue reading “3D Modelling & Printing with Blender Software and a Prusa 3D Printer”
How to Use the MeasureIt Add-on in Blender
MeasureIt adds dimensions, angles and areas to Blender models. Install it from Get Extensions in Blender 4.2+, then use the View tab in the sidebar.
Blender to Twinmotion Architectural Visualization
Take the Course Setting up and FreeCAD reference We begin by using a DXF file created in FreeCAD. The course required an accurate plan and instead of creating it in Blender this time I decided to take a look at the 2D capabilities of FreeCAD. FreeCAD is an open source parametric 3D modeler but hasContinue reading “Blender to Twinmotion Architectural Visualization”
Blender to Game Engine Rigged Asset Creation
Whether you are creating a game or animation asset in Blender this course will guide you step by step through the process of creating an asset for use in a game engine such as Unreal engine or the Unity game engine. In the following post I outline the process we follow in this course. TheContinue reading “Blender to Game Engine Rigged Asset Creation”
Blender 2.8 – 3D House Creation
Take the Course With the recent release of Blender 2.8 the hugely anticipated and major iteration of the software, this huge milestone in its evolution is sure not to disappoint. There has never been a greater time to experience 3D software at its very best. In the following post I outline the process of creatingContinue reading “Blender 2.8 – 3D House Creation”
Getting Started with Blender
Introduction This post is a simple guide for new users of the Blender 3D software. It includes some practical exercises the reader can follow along to. The exercises provides a “learn by doing approach” that is fundamental to understanding and mastering Blender. The first section provides information on the different areas within Blender when youContinue reading “Getting Started with Blender”
Discover the Archipack Add-on in Blender
Setting up the Archipack add-on in Blender Getting started with Archipack you need to run Blender as an administer. This will allow you to render the thumbnail images for each of the structural elements. So what I normally do is from the search menu on my windows desktop, type in blender, and when it appearsContinue reading “Discover the Archipack Add-on in Blender”
